#include "global.h" #include "Action.h" #if FU_CHEN_MACHINE == 1 void FC_Mechine_InitAction(void) { switch(cMachineType) { case FC_DD_DIANJIAOJI: DDDJ_InitAction(); break; case FC_YJ_HANJIEJI: YJHJ_InitAction(); break; case FC_YH_NEITONGJI: YHNTJ_InitAction(); break; default: break; } } void FC_Mechine_Action(void) { switch(cMachineType) { case FC_DD_DIANJIAOJI: DDDJ_Action(); ; break; case FC_YJ_HANJIEJI: YJHJ_Action(); break; case FC_YH_NEITONGJI: YHNTJ_Action(); break; default: break; } } #endif